Hi,

ich dachte mir das ich meine alten Configs aus CS 1.5 übernehme, leider funzen die aber nicht so wie sie sollen

Kann mir jemand paar Anregungen geben bitte ?

config.cfg

unbindall
bind "TAB" "+showscores"
bind "ENTER" "+jump"
bind "ESCAPE" "cancelselect"
bind "*" "exit"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "\" "toggleconsole"
bind "`" "toggleconsole"
bind "b" "buymenu"
bind "c" "radio3"
bind "e" "+use"
bind "f" "impulse 100"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "say Ach geh doch zu Hause du alte Scheisse"
bind "l" "say Dieser H3adshot wurd3 gespons3rt von dem M4l4cH1+"
bind "m" "chooseteam"
bind "n" "exec name.cfg"
bind "o" "buyequip"
bind "q" "lastinv"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "exec name2.cfg"
bind "x" "radio2"
bind "y" "radio1"
bind "z" "messagemode"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+moveleft"
bind "RIGHTARROW" "+moveright"
bind "CTRL" "+duck"
bind "SHIFT" "gehen"
bind "F1" "deagle"
bind "F2" "mp5"
bind "F3" "teamrifle1"
bind "F4" "teamrifle2"
bind "F5" "sniper"
bind "F8" "flashbang"
bind "F9" "hegrenade"
bind "F10" "defuse"
bind "F12" "westehelm"
bind "DEL" "+reload"
bind "PGDN" "dropweapon"
bind "MWHEELDOWN" "slot2"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+hewurf"
bind "PAUSE" "pause"
muzzleflash_light "1"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_crosshaircolor "0"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
spec_scoreboard "0"
cl_righthand "1"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "3.030000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_idealpitchscale "0.8"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
bot_traceview_extended "0"
sv_watchentlist "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "1"
sv_specnoclip "1"
sv_skyname "sky_dust"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "1.0"
snd_pitchquality "0"
sv_forcepreload "0"
sv_voiceenable "1"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "200.000000"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_crybaby.vtf"
cl_timeout "30"
sv_unlockedchapters "1"
password ""
cl_cmdrate "30"
name "D3r M4l4ch1+"
cl_cmdbackup "2"
cl_updaterate "20"
bgmvolume "1"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"


Autoexec.cfg
//Waffenkauf

//Handgun (1)

alias deagle "buy deagle; buy secammo; knife"


//Sub-Machine Gun (3)
alias mp5 "buy mp5; buy primammo; knife"


//Rifles (4)
alias ak47 "buy ak47; buy primammo"
alias sg552 "buy sg552; buy primammo"
alias m4 "buy m4a1; buy primammo"
alias august "buy aug; buy primammo"
alias awp "buy awp; buy primammo"


//Gehen
alias gehenan "+speed; alias gehen gehenaus"
alias gehenaus "-speed; alias gehen gehenan"
alias gehen "gehenan"


//Waffe Wegwerfen
alias dropweapon "drop; say_team -=WEAPON DROPPED=-"

//AK47&Colt
alias teamrifle1 "ak47;m4"

//Sig&Styer
alias teamrifle2 "sg552;august"

//Granaten
alias hegrenade "buy hegrenade"

//Sniper
alias sniper "buy awp;buy deagle"

//Equipment
alias westehelm "buy vesthelm"
alias defuse "buy defuser"


//Flashbang
alias flashbang "buy flashbang"

//Hewurf
alias +hewurf "use weapon_hegrenade"
alias -hewurf "+attack; w4; -attack"
alias w2 "wait; wait"
alias w4 "w2; w2"

Also in der config.cfg ist alles soweit in Ordnung und müsste gehen. In der Autoexec.cfg hab ich allerdings paar Probs :

1. Bei F5 also AWP und Deagle wird ebenfalls keine Munition dazu gekauft.
2. Das "Gehen" Script funzt soweit wenn ich drauf drücke, allerdings will ich das wenn ich z.b. die "Ducken" oder "schiessen" Taste benutze er automatisch wieder anfängt zu rennen, wie mache ich das ?
3. Hewurf funzt soweit, allerdings animiert er nicht das ich bei der HE den Stöpsel ziehe, das irritiert doch ein wenig und würde ich auch gerne ändern.


Kann mir bitte jemand dazu paar Tipps geben ? Ich kenne mich damit leider nicht mehr aus, ist zu lange her ...

Vielen lieben Dank !