Guten Tag!
Ich hab ein kleines aber komisches Problem.
und zwar hab ich vor einer woche n CsGo Server aufgesetzt und mit eigegenen configs versehen die ich in der gamemodes_server.txt eingetragen hab.
Am Sonntag musste ich den csgo Server updaten und komischerweise geht jetzt nur noch die hälfte
Hier der der Start des Servers:
http://hastebin.com/ixemevuhaf.md (musste haste bin nehmen, war zu groß für hier (19000+ zeichen))
Hier die cfg die ich eingebunden habe:
Die gamemodes_server.txt:Code:// Server config sv_cheats 1 mp_limitteams 0 mp_autoteambalance 0 mp_roundtime 60 mp_roundtime_defuse 60 mp_maxmoney 60000 mp_startmoney 60000 mp_freezetime 0 mp_buytime 9999 mp_buy_anywhere 1 mp_solid_teammates 1 sv_infinite_ammo 1 sv_kick_ban_duration 0 mp_autokick 0 ammo_grenade_limit_total 5 bot_kick mp_warmup_end //Practice sv_grenade_trajectory 1 sv_grenade_trajectory_time 10 sv_showimpacts 1 sv_showimpacts_time 10 mp_restartgame 1
Das Impacts, no clip und sv_cheats funktionierteCode:// To use this file, rename it to GameModes_Server.txt // // Values here override the default gamemodes.txt "GameModes_Server.txt"{"gameTypes"{"classic"{"gameModes"{ ///////////////////////////////////////// // COMPETITIVE ///////////////////////////////////////// "competitive"{ "maxplayers" "11" // Note that maxplayers doesn't go in the convar block. // Another way to set maxplayers is to add -maxplayers_override XX to the cmd line. "exec" { // Any config files listed here will be executed after the ones in gamemodes.txt. "exec" "resilient-training.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( competitive ) { "mg_bomb_se" "" } } ///////////////////////////////////////// // CASUAL ///////////////////////////////////////// "casual"{ "maxplayers" "30" "exec" { "exec" "resilient-training.cfg" } "mapgroupsMP" // List of mapgroups valid for this game mode ( casual ) { "mg_bomb_se" "" } }}}"gungame"{"gameModes"{ ///////////////////////////////////////// // ARMS RACE ///////////////////////////////////////// "gungameprogressive"{ "maxplayers" "10" // These are the configs that get executed when a game mode of this type is created "exec" { "exec" "server_last.cfg" } "mapgroupsMP" { "mg_armsrace" "" } "weaponprogression_ct" { "deagle" { "kills" "5" } "awp" { "kills" "5" } "knifegg" { "kills" "1" } } "weaponprogression_t" { "deagle" { "kills" "5" } "awp" { "kills" "5" } "knifegg" { "kills" "1" } } ///////////////////////////////////////// // DEMOLITION ///////////////////////////////////////// "gungametrbomb" { "maxplayers" "10" // These are the configs that get executed when a game mode of this type is created "exec" { "exec" "server_last.cfg" } "mapgroupsMP" { "mg_demolition" "" } "weaponprogression_ct" { "m4a1" { "kills" "1" } "awp" { "kills" "1" } "Scar20" { "kills" "1" } } "weaponprogression_t" { "ak47" { "kills" "1" } "awp" { "kills" "1" } "g3sg1" { "kills" "1" } } }}}} ////////////////////////////////////////////////////////////////////////////////////////////// // Map groups // // To use a mapgroup, it needs to be defined in a keyvalues // block such as the example below, as well as listed in the // 'mapgroupsMP' block within the game mode that will run it, // such as the example above. // // Then launch the server with '+mapgroup MAPGROUPNAME' // // Example: // // srcds -game csgo +game_mode 1 +mapgroup mg_bomb_se +map de_nuke_se // // // Check the developer wiki for updated community info // https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Dedicated_Servers ////////////////////////////////////////////////////////////////////////////////////////////// "mapgroups" { "mg_bomb_se" // mapgroup definition { "name" "mg_bomb_se" "maps" { "de_dust_se" "" "de_dust2_se" "" "de_nuke_se" "" "de_train_se" "" "de_inferno_se" "" "de_aztec_se" "" } } } }
das andere nicht
Ich hab schon versch dinge versucht wie z.b. die cfgs über die konsole zu laden aber ging auch nicht
Vielleicht kann mir ja wer von euch helfen.
Danke im Voraus
Thomas


Mit Zitat antworten