ich hab ein problem: beim laden meiner map in css erscheint folgendes in der console:

Game.dll loaded for "Counter-Strike: Source" maxplayers set to 32 Heap: 256.00 Mb Parsed 352 text messages execing config.cfg 2 CPUs (1 physical), Frequency: 2.8 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV execing valve.rc --- Missing Vgui material vgui/servers/icon_secure_deny execing game.cfg Network: IP 192.168.0.2, mode MP, dedicated No, ports 27015 SV / 27005 CL Spawn Server fy_simplekohnen_b3 Begin loading faces (loads materials) End loading faces (loads materials) else execing skill1.cfg Executing listen server config file Warning: Table modelprecache is full, can't add models/weapons/w_pist_usp.mdl couldn't exec listenserver.cfg Host_Error: CVEngineServer:recacheModel: 'models/weapons/w_pist_usp.mdl' overflow, too many models
was ist das problem und wie kann ichs beheben?