nitr8
26. Dezember 2005, 14:34
Hallo
Ich bin mit Sicherheit nicht der einzige hier, der trotz annehmbarer Hardware zu wenig Leistung im Spiel bekommt und wollte daher mal hier anfragen, wie es sein kann, dass ich trotz meinen Gerätschaften auf den Standard-CSS-Maps nur 30-50 Frames bekomme. Kann ja nicht angehen und außerdem nervt dieses Geruckel total, wenn man Wars zockt. Das war vorher ja auch nicht so schlimm und auf einmal geht voll diese Kacke los.
Ich muss mir immer erzählen lassen, dass einige aus unserem Clan mit einer Geforce 6600 GT doppelt soviel Frames haben, wie ich. Das ist echt frustrierend.
Meine Hardware:
AMD Athlon XP 3200+
Corsair DDR-Ram 333 (1GB) CL2
Geforce 6800 Ultra
Config CSS:
cl_righthand "1"
cl_team "default"
cl_class "default"
cl_detail_max_sway "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_force "0"
cl_detail_avoid_recover_speed "0"
closecaption "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "384"
cl_forwardspeed "1000"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "8.040000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_minmodels "0"
cl_min_ct "1"
cl_min_t "1"
cl_autowepswitch "0"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "1"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dust"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440"
dsp_dist_min "0"
snd_mixahead "0.1"
snd_musicvolume "0.490000"
volume "0.300000"
snd_pitchquality "1"
snd_digital_surround "1"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "0"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "10"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/2.vtf"
cl_timeout "99999"
cl_showpluginmessages "1"
tv_nochat "0"
cl_cmdbackup "8"
sv_unlockedchapters "1"
bgmvolume "1"
cl_updaterate "20"
cl_cmdrate "30"
Selbst angelegte Performance Config für CSS:
developer 1
sv_cheats 1
con_enable 1
cl_cmdrate 99
cl_updaterate 99
cl_cmdbackup 8
cl_upspeed 384
cl_interp 0.03
rate 25000
cl_smooth 0
fog_enable 0
mat_clipz 0
mat_mipmaptextures 0
mat_specular 0
mp_decals 10
r_3dsky 0
r_lod -1
r_propsmaxdist 1000
r_rainsimulate 0
r_decal_cullsize 1
r_shadows 0
r_worldlights 0
r_avglight 0
r_drawviewmodel 0
r_drawdecals 0
r_drawdetailprops 0
r_drawparticles 0
r_drawrain 0
r_drawropes 0
r_shadows 0
r_renderoverlayfragment 0
Video Settings CSS:
Model Details: High
Texture Details: High
Shader Details: High
Water effects: Reflect all
Shadow Details: High
Antialiasing: 2x
Anisotropic Filtering: 4x
Vsync: Aus
High Dynamic Range: Full
Video Settings Windows:
Treiber Version 81.95
Antialiasing: Anwendungsgesteuert
Anisotropic Filtering: Anwendungsgesteuert
Systemleistung: Qualität
Vertical Sync: Anwendungsgesteuert
Also wie gesagt: Ich hab absolut keine Ahnung, was hier abgeht, aber das ruckelt in letzter Zeit so barbarisch, das ich in nem richtigen Gemetzel nur 30 Frames habe und das kann ja nicht angehen.
Ich hoffe ihr könnt mir da weiterhelfen.
Ich wünsche euch sonst noch ein paar angenehme Weihnachtsfeiertage.
Gruß, nitr8.
Ich bin mit Sicherheit nicht der einzige hier, der trotz annehmbarer Hardware zu wenig Leistung im Spiel bekommt und wollte daher mal hier anfragen, wie es sein kann, dass ich trotz meinen Gerätschaften auf den Standard-CSS-Maps nur 30-50 Frames bekomme. Kann ja nicht angehen und außerdem nervt dieses Geruckel total, wenn man Wars zockt. Das war vorher ja auch nicht so schlimm und auf einmal geht voll diese Kacke los.
Ich muss mir immer erzählen lassen, dass einige aus unserem Clan mit einer Geforce 6600 GT doppelt soviel Frames haben, wie ich. Das ist echt frustrierend.
Meine Hardware:
AMD Athlon XP 3200+
Corsair DDR-Ram 333 (1GB) CL2
Geforce 6800 Ultra
Config CSS:
cl_righthand "1"
cl_team "default"
cl_class "default"
cl_detail_max_sway "0"
cl_detail_avoid_radius "0"
cl_detail_avoid_force "0"
cl_detail_avoid_recover_speed "0"
closecaption "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "384"
cl_forwardspeed "1000"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "8.040000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_minmodels "0"
cl_min_ct "1"
cl_min_t "1"
cl_autowepswitch "0"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "1"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "3"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_dust"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440"
dsp_dist_min "0"
snd_mixahead "0.1"
snd_musicvolume "0.490000"
volume "0.300000"
snd_pitchquality "1"
snd_digital_surround "1"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "0"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "1"
mp_decals "10"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "0"
r_eyegloss "0"
skill "1"
r_aspectratio "0"
con_enable "1"
cl_downloadfilter "all"
cl_allowdownload "1"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/2.vtf"
cl_timeout "99999"
cl_showpluginmessages "1"
tv_nochat "0"
cl_cmdbackup "8"
sv_unlockedchapters "1"
bgmvolume "1"
cl_updaterate "20"
cl_cmdrate "30"
Selbst angelegte Performance Config für CSS:
developer 1
sv_cheats 1
con_enable 1
cl_cmdrate 99
cl_updaterate 99
cl_cmdbackup 8
cl_upspeed 384
cl_interp 0.03
rate 25000
cl_smooth 0
fog_enable 0
mat_clipz 0
mat_mipmaptextures 0
mat_specular 0
mp_decals 10
r_3dsky 0
r_lod -1
r_propsmaxdist 1000
r_rainsimulate 0
r_decal_cullsize 1
r_shadows 0
r_worldlights 0
r_avglight 0
r_drawviewmodel 0
r_drawdecals 0
r_drawdetailprops 0
r_drawparticles 0
r_drawrain 0
r_drawropes 0
r_shadows 0
r_renderoverlayfragment 0
Video Settings CSS:
Model Details: High
Texture Details: High
Shader Details: High
Water effects: Reflect all
Shadow Details: High
Antialiasing: 2x
Anisotropic Filtering: 4x
Vsync: Aus
High Dynamic Range: Full
Video Settings Windows:
Treiber Version 81.95
Antialiasing: Anwendungsgesteuert
Anisotropic Filtering: Anwendungsgesteuert
Systemleistung: Qualität
Vertical Sync: Anwendungsgesteuert
Also wie gesagt: Ich hab absolut keine Ahnung, was hier abgeht, aber das ruckelt in letzter Zeit so barbarisch, das ich in nem richtigen Gemetzel nur 30 Frames habe und das kann ja nicht angehen.
Ich hoffe ihr könnt mir da weiterhelfen.
Ich wünsche euch sonst noch ein paar angenehme Weihnachtsfeiertage.
Gruß, nitr8.