FrozenFire
02. Dezember 2005, 02:58
Steam:
[-] December 01, 2005 (current release)
Changes/Additions
--------------------------------------------------------------------------------
Added de_nuke with High Dynamic Range (HDR) lighting
The Bomb (C4) can no longer be planted on breakables, movable physics props, or other players
Fixed problem where players were not always “grabbing onto” ladders that were approached from above
Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)
Improved door logic to prevent doors from opening into the player using them
View-smoothing is now done when going down stairs as well as up
Bomb-related sounds play for everyone correctly now (not just the bomb-planter)
First-person spectators are blinded and deafened just like the person they are observing
Exposed VIP player index to plugins/mods
Added "mp_disable_autokick " so players with rcon access aren't idle-kicked
Bug fixes
--------------------------------------------------------------------------------
Fixed incorrect bullet penetration calculation through concrete+grate materials
Fixed changeteam exploit
Fixed DX7 early prop fade-out
Fixed rare player animation issue while holding grenades
Fixed apparent lockup/hang due to the disconnect dialog showing up over the quit menu and hiding it
Fixed crash when shooting explosive objects that would result in the shooter’s immediate death
Opening the buy menu and equipment menu on the same frame no longer leaves the buy menu in a bad state
DEagle no longer always plays deploy animation when starting to spectate its owner
Non-localized HintText displays correctly again
“soundscape_flush” no longer forgets about soundscape entities
de_nuke ;)
Aber leider ist Mani nicht mehr drin:cry: Update kann dauern;)
[-] December 01, 2005 (current release)
Changes/Additions
--------------------------------------------------------------------------------
Added de_nuke with High Dynamic Range (HDR) lighting
The Bomb (C4) can no longer be planted on breakables, movable physics props, or other players
Fixed problem where players were not always “grabbing onto” ladders that were approached from above
Crouching while traversing a ladder reduces the player’s speed (matches CS 1.6 behavior)
Improved door logic to prevent doors from opening into the player using them
View-smoothing is now done when going down stairs as well as up
Bomb-related sounds play for everyone correctly now (not just the bomb-planter)
First-person spectators are blinded and deafened just like the person they are observing
Exposed VIP player index to plugins/mods
Added "mp_disable_autokick " so players with rcon access aren't idle-kicked
Bug fixes
--------------------------------------------------------------------------------
Fixed incorrect bullet penetration calculation through concrete+grate materials
Fixed changeteam exploit
Fixed DX7 early prop fade-out
Fixed rare player animation issue while holding grenades
Fixed apparent lockup/hang due to the disconnect dialog showing up over the quit menu and hiding it
Fixed crash when shooting explosive objects that would result in the shooter’s immediate death
Opening the buy menu and equipment menu on the same frame no longer leaves the buy menu in a bad state
DEagle no longer always plays deploy animation when starting to spectate its owner
Non-localized HintText displays correctly again
“soundscape_flush” no longer forgets about soundscape entities
de_nuke ;)
Aber leider ist Mani nicht mehr drin:cry: Update kann dauern;)