Gast
13. Juni 2005, 17:33
Hi ich hab mal eine Frage und zwar hatte ich mal eine config geladen mit Einstellungen womit ich gut zurecht kam. Dann mußte ich die F - Platte platt machen.
Habe mir dann meine config und userconfig zusammen gebastelt.
Aber irgendwie treffe ich nicht mehr richtig. Habe das Gefühl als wenn ich immer vorbei schießen würde. Andere erschießen mich im Lauf und ich treff noch nicht mal im stehen.
Vielleicht kann mir ja jemand helfen indem er mal auf die schnell auf meine Einstellungen schaut.
Das steht in meine Config.cfg
unbindall
bind "l" "+plant_c4"
bind "p" "+def_c4"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "^" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "0"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
spec_scoreboard "0"
cl_spec_mode "1"
cl_righthand "1"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
cl_mouselook "1"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_urb01"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "0.2"
snd_pitchquality "1"
snd_digital_surround "0"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "0"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
bgmvolume "1"
password ""
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
hud_fastswitch "1"
und das hier in meine userconfig.cfg
//Bombe legen und entschärfen
alias +plant_c4 "weapon_c4;msg_plant;+duck;+attack"
alias -plant_c4 "-attack;-duck"
alias msg_plant "coverme;say_team >>>>> Lege die Bombe brauche Rueckendeckung <<<<<"
//Bombe entschärfen
alias +def_c4 "msg_def;wait;wait;+use"
alias -def_c4 "-use"
alias msg_def "coverme;say_team >>>>> Entschearfe die Bombe brauche Rueckendeckung <<<<<"
//Netsettings
rate "19000"
cl_allowdownload "1"
cl_idealpitchscale "0.8"
cl_allowupload "1"
cl_timeout "30"
cl_cmdbackup "50"
cl_updaterate "99"
cl_cmdrate "99"
cl_resend "3"
//---->Mousesettings<----//
m_pitch "0.022"
m_filter "0"
sensitivity "3.0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
zoom_sensitivity_ratio "1,28"
//Interpolate
ex_interpolate "0"
ex_interp "0.07"
//Grafik
mp_decals "2048" //maximale Anzahl sichtbarer Decals (Einschläge, Patronenhülsen und Blutspuren u.s.w. an Wänden), (4096)
cl_ragdoll_collide "0" //Karambolagen herumliegender Models, (1)
r_lod "-5" //Grafikqualität der Models auf große Entfernungen, (-1)
r_decal_cullsize "0" //Sichtbarkeit der Decals auch in großer Entfernung, (1)
mat_specular "0" //entfernt das Spiegeln der Beleuchtungen, (1)
mat_bumpmap "0" //entfernt das BumpMapping, (1)
cl_smooth "0" //sanfte Maus-Bewegungen, (1)
r_rainsimulate "0" //deaktiviert die Regen-Simulation, (1)
r_drawrain "0" //deaktiviert das Rendern des Regens (1)
r_shadows "0" //deaktiviert die Schatten, (1)
fog_enable "0" //deaktiviert den Nebel, (1)
fog_enable_water_fog "0" //deaktiviert den Nebel unter Wasser (1)
cl_c4dynamiclight "0"
cl_ejectbrass "0"
cl_low_violence "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_show_bloodspray "0"
cl_show_splashes "0"
mat_antialias "0"
mat_bloom "0"
mat_clipz "0"
mat_compressedtextures "1"
mat_drawwater "0"
mat_dxlevel "70"
mat_fastnobump "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcedynamic "0"
mat_fullbright "1"
mat_mipmaptextures "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_trilinear "0"
mat_vsync "0"
mp_decals "50"
muzzleflash_light "0"
r_avglight "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dispenablelod "0"
r_dispradius "50"
r_dispfullradius "50"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "0"
r_lightaverage "0"
r_lod "2"
r_propsmaxdist "500"
r_rainradius "0"
r_rainsplashpercentage "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadowrendertotexture "0"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
showhitlocation "1"
//Waffenkauf
bind "UPARROW" "buy ak47; buy primammo; buy vesthelm"
bind "DOWNARROW" "buy ak47; buy primammo; buy vesthelm; buy hegrenade;"
Falls sonstige Fehler entdeckt werden bitte sagen
Für Hilfe bin ich immer dankbar
Benny
Habe mir dann meine config und userconfig zusammen gebastelt.
Aber irgendwie treffe ich nicht mehr richtig. Habe das Gefühl als wenn ich immer vorbei schießen würde. Andere erschießen mich im Lauf und ich treff noch nicht mal im stehen.
Vielleicht kann mir ja jemand helfen indem er mal auf die schnell auf meine Einstellungen schaut.
Das steht in meine Config.cfg
unbindall
bind "l" "+plant_c4"
bind "p" "+def_c4"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "^" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "0"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
spec_scoreboard "0"
cl_spec_mode "1"
cl_righthand "1"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
cl_mouselook "1"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_urb01"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "0.2"
snd_pitchquality "1"
snd_digital_surround "0"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "0"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
bgmvolume "1"
password ""
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
hud_fastswitch "1"
und das hier in meine userconfig.cfg
//Bombe legen und entschärfen
alias +plant_c4 "weapon_c4;msg_plant;+duck;+attack"
alias -plant_c4 "-attack;-duck"
alias msg_plant "coverme;say_team >>>>> Lege die Bombe brauche Rueckendeckung <<<<<"
//Bombe entschärfen
alias +def_c4 "msg_def;wait;wait;+use"
alias -def_c4 "-use"
alias msg_def "coverme;say_team >>>>> Entschearfe die Bombe brauche Rueckendeckung <<<<<"
//Netsettings
rate "19000"
cl_allowdownload "1"
cl_idealpitchscale "0.8"
cl_allowupload "1"
cl_timeout "30"
cl_cmdbackup "50"
cl_updaterate "99"
cl_cmdrate "99"
cl_resend "3"
//---->Mousesettings<----//
m_pitch "0.022"
m_filter "0"
sensitivity "3.0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
zoom_sensitivity_ratio "1,28"
//Interpolate
ex_interpolate "0"
ex_interp "0.07"
//Grafik
mp_decals "2048" //maximale Anzahl sichtbarer Decals (Einschläge, Patronenhülsen und Blutspuren u.s.w. an Wänden), (4096)
cl_ragdoll_collide "0" //Karambolagen herumliegender Models, (1)
r_lod "-5" //Grafikqualität der Models auf große Entfernungen, (-1)
r_decal_cullsize "0" //Sichtbarkeit der Decals auch in großer Entfernung, (1)
mat_specular "0" //entfernt das Spiegeln der Beleuchtungen, (1)
mat_bumpmap "0" //entfernt das BumpMapping, (1)
cl_smooth "0" //sanfte Maus-Bewegungen, (1)
r_rainsimulate "0" //deaktiviert die Regen-Simulation, (1)
r_drawrain "0" //deaktiviert das Rendern des Regens (1)
r_shadows "0" //deaktiviert die Schatten, (1)
fog_enable "0" //deaktiviert den Nebel, (1)
fog_enable_water_fog "0" //deaktiviert den Nebel unter Wasser (1)
cl_c4dynamiclight "0"
cl_ejectbrass "0"
cl_low_violence "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_show_bloodspray "0"
cl_show_splashes "0"
mat_antialias "0"
mat_bloom "0"
mat_clipz "0"
mat_compressedtextures "1"
mat_drawwater "0"
mat_dxlevel "70"
mat_fastnobump "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcedynamic "0"
mat_fullbright "1"
mat_mipmaptextures "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_trilinear "0"
mat_vsync "0"
mp_decals "50"
muzzleflash_light "0"
r_avglight "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dispenablelod "0"
r_dispradius "50"
r_dispfullradius "50"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "0"
r_lightaverage "0"
r_lod "2"
r_propsmaxdist "500"
r_rainradius "0"
r_rainsplashpercentage "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadowrendertotexture "0"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
showhitlocation "1"
//Waffenkauf
bind "UPARROW" "buy ak47; buy primammo; buy vesthelm"
bind "DOWNARROW" "buy ak47; buy primammo; buy vesthelm; buy hegrenade;"
Falls sonstige Fehler entdeckt werden bitte sagen
Für Hilfe bin ich immer dankbar
Benny