Anmelden

Archiv verlassen und diese Seite im Standarddesign anzeigen : Was ist daran falsch?



Gast
13. Juni 2005, 17:33
Hi ich hab mal eine Frage und zwar hatte ich mal eine config geladen mit Einstellungen womit ich gut zurecht kam. Dann mußte ich die F - Platte platt machen.

Habe mir dann meine config und userconfig zusammen gebastelt.
Aber irgendwie treffe ich nicht mehr richtig. Habe das Gefühl als wenn ich immer vorbei schießen würde. Andere erschießen mich im Lauf und ich treff noch nicht mal im stehen.

Vielleicht kann mir ja jemand helfen indem er mal auf die schnell auf meine Einstellungen schaut.

Das steht in meine Config.cfg

unbindall
bind "l" "+plant_c4"
bind "p" "+def_c4"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "," "buyammo1"
bind "." "buyammo2"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "^" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F4" "bug"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MWHEELDOWN" "invnext"
bind "MWHEELUP" "invprev"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "0"
cl_scalecrosshair "1"
cl_crosshairscale "0"
cl_crosshairalpha "200"
cl_crosshairusealpha "0"
spec_scoreboard "0"
cl_spec_mode "1"
cl_righthand "1"
cl_team "default"
cl_class "default"
closecaption "0"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_command "0"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
cl_mouselook "1"
net_graph "0"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "sky_urb01"
sv_backspeed "0.6"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "1.0"
volume "0.2"
snd_pitchquality "1"
snd_digital_surround "0"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
r_aspectratio "0"
con_enable "0"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_showpluginmessages "1"
tv_nochat "0"
sv_unlockedchapters "1"
bgmvolume "1"
password ""
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
hud_fastswitch "1"


und das hier in meine userconfig.cfg

//Bombe legen und entschärfen

alias +plant_c4 "weapon_c4;msg_plant;+duck;+attack"
alias -plant_c4 "-attack;-duck"

alias msg_plant "coverme;say_team >>>>> Lege die Bombe brauche Rueckendeckung <<<<<"

//Bombe entschärfen

alias +def_c4 "msg_def;wait;wait;+use"
alias -def_c4 "-use"

alias msg_def "coverme;say_team >>>>> Entschearfe die Bombe brauche Rueckendeckung <<<<<"



//Netsettings

rate "19000"
cl_allowdownload "1"
cl_idealpitchscale "0.8"
cl_allowupload "1"
cl_timeout "30"
cl_cmdbackup "50"
cl_updaterate "99"
cl_cmdrate "99"
cl_resend "3"

//---->Mousesettings<----//

m_pitch "0.022"
m_filter "0"
sensitivity "3.0"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
zoom_sensitivity_ratio "1,28"


//Interpolate

ex_interpolate "0"
ex_interp "0.07"


//Grafik

mp_decals "2048" //maximale Anzahl sichtbarer Decals (Einschläge, Patronenhülsen und Blutspuren u.s.w. an Wänden), (4096)
cl_ragdoll_collide "0" //Karambolagen herumliegender Models, (1)
r_lod "-5" //Grafikqualität der Models auf große Entfernungen, (-1)
r_decal_cullsize "0" //Sichtbarkeit der Decals auch in großer Entfernung, (1)
mat_specular "0" //entfernt das Spiegeln der Beleuchtungen, (1)
mat_bumpmap "0" //entfernt das BumpMapping, (1)
cl_smooth "0" //sanfte Maus-Bewegungen, (1)
r_rainsimulate "0" //deaktiviert die Regen-Simulation, (1)
r_drawrain "0" //deaktiviert das Rendern des Regens (1)
r_shadows "0" //deaktiviert die Schatten, (1)
fog_enable "0" //deaktiviert den Nebel, (1)
fog_enable_water_fog "0" //deaktiviert den Nebel unter Wasser (1)

cl_c4dynamiclight "0"
cl_ejectbrass "0"
cl_low_violence "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_ragdoll_physics_enable "0"
cl_show_bloodspray "0"
cl_show_splashes "0"
mat_antialias "0"
mat_bloom "0"
mat_clipz "0"
mat_compressedtextures "1"
mat_drawwater "0"
mat_dxlevel "70"
mat_fastnobump "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forceaniso "0"
mat_forcedynamic "0"
mat_fullbright "1"
mat_mipmaptextures "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_trilinear "0"
mat_vsync "0"
mp_decals "50"
muzzleflash_light "0"
r_avglight "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_dispenablelod "0"
r_dispradius "50"
r_dispfullradius "50"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "0"
r_lightaverage "0"
r_lod "2"
r_propsmaxdist "500"
r_rainradius "0"
r_rainsplashpercentage "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_shadowrendertotexture "0"
r_teeth "0"
r_WaterDrawReflection "0"
r_WaterDrawRefraction "0"
showhitlocation "1"



//Waffenkauf

bind "UPARROW" "buy ak47; buy primammo; buy vesthelm"
bind "DOWNARROW" "buy ak47; buy primammo; buy vesthelm; buy hegrenade;"

Falls sonstige Fehler entdeckt werden bitte sagen

Für Hilfe bin ich immer dankbar

Benny

crispin
13. Juni 2005, 18:57
wenn du nicht mehr richtig triffst, dann hat das wohl nur indirekt mit der cfg zu tun.

ich schätze, dass da maximal sens, beschleunigung, net settings und eventuell ein paar grafikeinstellungen in frage kommen.

ansonsten üben, üben, üben :)

NarTeX
13. Juni 2005, 19:24
mach mal cl_cmdbackup runter, 2 reicht vollkommen, wenn du willst kannst du ja 4 machen
durchschuss liegt normalerweise an zu niedrigen oder zu hohen cl_cmd und updaterates
mach die vllt mal runer (eine nach der anderen!)

crispin
14. Juni 2005, 00:08
oha, das hab ich doch glatt übersehen.
das ist echt verdammt hoch.

10 is da schon viel eigentlich.