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Askeroth
18. April 2013, 17:26
Hey Ingame Community.

Da ich mein Problem damals mit den Mapchange in den griff bekommen habe, habe ich nun ein neues Problem und zwar handelt es sich diesmal um GOTV

Und zwar jedes mal wenn ich per GOTV eine Demo auf nimm und sie danach mit rcon tv_stoprecording beende hängt sich der Server auf.

An was kann das liegen? An GOTV selber oder dem Server?

GOTV Config:

tv_allow_camera_man 0
// <0|1> – Auto director allows spectators to become camera man

tv_allow_static_shots 0
// <0|1> – Auto director uses fixed level cameras for shots

tv_autorecord 0
// <0|1> – Automatically records all games as GOTV demos. Automatically records every game, demo file name format is auto-YYYYMMDD-hhmm-map.dem

tv_autoretry 1
// <0|1> – Relay proxies retry connection after network timeout

tv_chatgroupsize 0
// <n> – Set the default chat group size. Set chat group size to n spectators. Only spectators in the same chat group can speak to each other. Chat groups are turned off with “tv_chatgroupsize 0? and everybody can speak to everybody. Setting chat groups helps reducing chatter noise and saves some bandwidth.

tv_chattimelimit 90
// <seconds> – Limits spectators to chat only every n seconds

tv_clients
// – Shows list of connected GOTV clients.

tv_debug 0
// <0|1> – GOTV debug info.

tv_delay 90
// <seconds> – GOTV broadcast delay in seconds

tv_delaymapchange 1
// <0|1> – Delays map change until broadcast is complete

tv_deltacache 00
// <0|1> – Enable delta entity bit stream cache. If enabled on relay proxies it reduces CPU load by caching outgoing entity data.

tv_dispatchmode 1
// <0|1|2> – Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always

// <0|1> – Activates GOTV on server.

tv_maxclients 3
// <n> – Maximum client number on GOTV server.

tv_maxrate 3500
// <n> – Max GOTV spectator bandwidth rate allowed, 0 == unlimited

tv_name "XXXXXX"
// <name> – GOTV host name. Sets GOTV name as it appears in server browser and scoreboard.

tv_nochat 0
// <0|1> – Don’t receive chat messages from other GOTV spectators

tv_overridemaster 0
// <0|1> – Overrides the GOTV master root address. Overrides the master IP broadcast to spectators with a local IP.

tv_password ""
// <password> – GOTV password for all clients
tv_relayvoice 0
// <0|1> – Relay voice data: 0=off, 1=on. If enabled, allow player voice chat if broadcasted.
tv_retry 1
// – Reconnects the GOTV relay proxy.

tv_snapshotrate 0
// <n> – Snapshots broadcasted per second

tv_timeout 60
// <seconds> – GOTV connection timeout in seconds. If a connection times out, the relay proxy tries to reconnect automatically.


tv_enable 1 steht in der server.cfg und die Befehle werden dann per exec gotv.cfg aufgerufen.

Dann meine Frage zu den Demos selber. Wieso werden die bei mir 160 MB Groß (5on5 mit einem Ergebnis von 16:13) und die was man bei HLTV etc. runter laden kann (Copenhagen Games, EMS etc.) sind nur rund 20-30 mb groß?

Würd mich über Hilfe/Antwort freuen

LG Askeroth

PS: GOTV wird nur verwendet für Demos.

SirK
18. April 2013, 20:02
Nimmt er denn die Demos richtig auf? was sagt denn tv_status?
Spontan fällt mir leider nichts ein - aber ich schau mal ob google mir was liefert ;)

Askeroth
20. April 2013, 19:51
leider schreibt er in keine Log was rein wegen aufhängen.


] rcon tv_status
--- GOTV Status ---
Online 00:45, FPS 127.7, Version 5254 (Linux)
Master "GOTV", delay 105
Game Time 00:01, Mod "csgo", Map "workshop/125488374/de_dust2_se", Players 0
Local IP XXXXXX, KB/sec In 0.0, Out 0.0
Local Slots 3, Spectators 0, Proxies 0
Total Slots 3, Spectators 0, Proxies 0
L 04/20/2013 - 19:31:10: rcon from "XXXXXX": command "tv_status"
] rcon tv_record test.dem
Recording GOTV demo to test.dem...
L 04/20/2013 - 19:31:31: rcon from "XXXXXX": command "tv_record test.dem"
] rcon status
ESL Plugin version 3.0
(Configs: 25.03.2013 | Plugin 05.02.2013)
This plugin is powered by www.esl.eu
With playing on this server you agree to the Terms of Use:
http://www.esl.eu/de/csgo/download/get/?file=26337194&mirror=2229

hostname: Server Name
version : 1.22.3.2/12232 5254 secure
udp/ip : 84.200.5.169:27016 (public ip: 84.200.5.169)
os : Linux
type : community dedicated
map : workshop/125488374/de_dust2_se
gotv: port 27017, delay 105.0s
players : 1 humans, 10 bots (12/12 max) (not hibernating)

# userid name uniqueid connected ping loss state rate adr
# 2 "GOTV" BOT active
# Player
# 4 "Joe" BOT active
# 5 "Dave" BOT active
# 6 "Jeff" BOT active
# 7 "Finn" BOT active
# 8 "Tyler" BOT active
# 9 "Gabe" BOT active
#10 "Troy" BOT active
#11 "Eric" BOT active
#12 "Quinn" BOT active
#end


ESL Webserver currently not running!
Use rcon esl_webstart to start the server..

Loaded plugins:
---------------------
0: "ESL Server Plugin Updater 1.1"
1: "ESL Server Plugin 3.0"
---------------------
L 04/20/2013 - 19:32:06: rcon from "XXXXXX": command "status"
] rcon tv_status
--- GOTV Status ---
Online 01:52, FPS 128.0, Version 5254 (Linux)
Master "GOTV", delay 105
Game Time 00:01, Mod "csgo", Map "workshop/125488374/de_dust2_se", Players 0
Local IP XXXXXX, KB/sec In 0.0, Out 0.0
Local Slots 3, Spectators 0, Proxies 0
Total Slots 3, Spectators 0, Proxies 0
Recording to "test.dem", length 00:00.
L 04/20/2013 - 19:32:18: rcon from "XXXXXX": command "tv_status"
] rcon tv_stoprecording
Unknown command "tv_stoprecording"
L 04/20/2013 - 19:32:35: rcon from "XXXXXX": command "tv_stoprecording"
] rcon tv_status
--- GOTV Status ---
Online 02:23, FPS 128.0, Version 5254 (Linux)
Master "GOTV", delay 105
Game Time 00:38, Mod "csgo", Map "workshop/125488374/de_dust2_se", Players 1
Local IP XXXXXX, KB/sec In 0.0, Out 0.0
Local Slots 3, Spectators 0, Proxies 0
Total Slots 3, Spectators 0, Proxies 0
Recording to "test.dem", length 00:07.
L 04/20/2013 - 19:32:49: rcon from "XXXXXX": command "tv_status"
] rcon tv_stoprecord



für die wenigen Sekunden gabs eine 10 mb Datei gemacht.

LG