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DERSUPERBOY
28. September 2006, 15:51
Hi leuts wisst ihr ne gute cs 1.6 config für dsl 2000 ??? bitte melden

Clayman
28. September 2006, 15:56
cl_cmdbackup 4
cl_cmdrate 101
ex_interp 0.01
cl_updaterate 101
rate 25000
cl_dlmax "0"

DERSUPERBOY
28. September 2006, 16:21
vielen dank mal ne frage hast du auch noch die ganze cfg weil meien gelöscht isdt

KingstenX
28. September 2006, 16:26
funktioniren auch css cfg für 1.6? wenn ja dann hätte ich eine für dich.

DERSUPERBOY
28. September 2006, 16:31
kp kannst mri ja mal geben ich versuchs mal

KingstenX
28. September 2006, 17:11
configc.cfg:


//CFG à la KingstenX!!


unbindall

//Bewegen

bind "w" "+forward" //vorwärts laufen
bind "s" "+back" //zurück laufen
bind "a" "+moveleft" //nach links laufen
bind "d" "+moveright" //nach rechts laufen

//schleichen, ducken und springen (duckjump)

bind "space" "+duckjump" //springen
bind "shift" "+speed" //schleichen
bind "ctrl" "+duck" //ducken

//waffen modis und def_use

bind "mouse1" "+attack" //normales schiessen
bind "mouse2" "+attack2" //bei snipers ist das zum ziehlen, bei m4a1 und usp für den schalldämpfer und bei der famas ist es für den burst mod
bind "mouse3" "+burst" //bin mir nich sicher ob das funktionirt, mehr in der burst.cfg
bind "mouse4" "+rela" //spezielle art des nachladens, mehr gibt es in der rela.cfg
bind "mouse5" "drop" //wenn ihr wollt das man mit g die waffe dropt (wegwärfen), dann müsst ihr einfach "g" einstetzen!
bind "e" "+def_use" //eine spezielle art von use, mehr erfahrt ihr in der def_use

// buy script, mehr gibt es in der buy_script.cfg
bind "kp_end" "buy m4a1;buy ak47;buyammo1;say_team -->ak oder m4a1<--"
bind "kp_downarrow" "buy famas;buy galil;buyammo1;say_team -->famas oder galil<--"
bind "kp_pgdn "buy sig552;buy aug;buyammo1;say_team -->sig oder aug<--"
bind "kp_leftarrow "buy awp;buyammo1;say_team -->awp<--"
bind "kp_5" "buy deagle;buyammo2;say_team -->deagle<--"
bind "kp_rightarrow" "buy vesthelm"
bind "kp_home" "buy hegrenade"
bind "kp_uparrow" "buy flashbang"
bind "kp_pgup" "buy smokegrenade"
bind "kp_ins" "buy defuser
bind "b" "buymenu" //kaufmenu

//schnelles waffen wächsel

bind "MWHEELDOWN" "fastnext"
bind "MWHEELUP" "fastprev"

//radio und message

bind "z" "messagemode1" //normal schreiben
bind "u" "messagemode2" //zur team say
bind "y" "radio1" //radio befehle 1
bind "x" "radio2" //radio befehle 2
bind "c" "radio3" //radio befehle 3

//team auswählen, stats anschauen und auswahl abbrächen

bind "m" "chooseteam" //team auswählen
bind "tab" "+showscores" //stats werden angezeigt
bind "escape" "cencelsectet" //auswahl abbrechen

//slots

bind "0" "slot0" //slot 0
bind "1" "slot1" //slot 1
bind "2" "slot2" //slot 2
bind "3" "slot3" //slot 3
bind "4" "slot4" //slot 4
bind "5" "slot5" //slot 5
bind "6" "slot6" //slot 6
bind "7" "slot7" //slot 7
bind "8" "slot8" //slot 8
bind "9" "slot9" //slot 9
bind "10" "slot10" //slot 10

//sonstige

bind "." "buyammo1" //ammo 1 komplett kaufen
bind "," "buyammo2" //ammo 2 komplett kaufen
bind "F12" "quit" //beenden von Counter-Strike Source
bind "F11" "kill" //sich selbst killen
bind "p" "awp_switch" //schnelles switchen zwischen awp und messer, mehr gibt es in der awp.cfg
bind "i" "incrementvar cl_interpolate 0 1 1"
bind "o" "incrementvar cl_showfps 0 1 1"
bind "q" "lastinv"

cl_righthand "1"
cl_team "default"
cl_class "default"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cam_snapto "0"
cam_idealyaw "90"
cam_idealpitch "0"
cam_idealdist "64"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "-1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_wingmanwarrier_centerhack "0"
joy_wingmanwarrier_turnhack "0"
joy_diagonalpov "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "4.460000"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_graph "3"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
voice_modenable "1"
hud_fastswitch "1"
muzzleflash_light "1"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "1"
cl_autohelp "0"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "150"
cl_crosshaircolor "2"
cl_dynamiccrosshair "1"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "255"
cl_crosshairusealpha "1"
hud_classautokill "1"
overview_health "1"
overview_names "1"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "5"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
scene_showlook "0"
scene_showmoveto "0"
commentary "0"
func_break_max_pieces "15"
suitvolume "0.25"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_skyname "de_cobble"
sv_backspeed "0.6"
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
voice_forcemicrecord "1"
voice_enable "1"
voice_scale "1"
snd_duckerthreshold "0.15"
snd_duckerreleasetime "2.5"
snd_duckerattacktime "0.5"
snd_ducktovolume "0.55"
adsp_debug "0"
dsp_dist_max "1440.0"
dsp_dist_min "0.0"
snd_mixahead "0.1"
snd_musicvolume "0.060000"
volume "0.170000"
snd_pitchquality "1"
snd_digital_surround "0"
vprof_warningmsec "10"
vprof_unaccounted_limit "0.3"
vprof_verbose "1"
vprof_graphheight "256"
vprof_graphwidth "512"
texture_budget_background_alpha "128"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_panel_height "284"
texture_budget_panel_width "512"
texture_budget_panel_y "450"
texture_budget_panel_x "0"
budget_panel_height "384"
budget_panel_width "512"
budget_panel_y "50"
budget_panel_x "0"
budget_background_alpha "128"
budget_bargraph_range_ms "16.6666666667"
budget_panel_bottom_of_history_fraction ".25"
budget_history_range_ms "66.666666667"
budget_history_numsamplesvisible "100"
budget_show_history "1"
budget_show_averages "0"
budget_show_peaks "1"
budget_averages_window "30"
budget_peaks_window "30"
budget_bargraph_background_alpha "128"
r_gamma "0.5"
sv_forcepreload "0"
sv_voiceenable "1"
sv_logbans "0"
sv_log_onefile "0"
sv_logecho "1"
sv_logflush "0"
sv_logfile "1"
sv_logsdir "logs"
dsp_enhance_stereo "0"
dsp_volume "1.0"
dsp_slow_cpu "0"
cl_allowupload "0"
mp_decals "200.000000"
r_drawmodelstatsoverlaymax "1.5"
r_drawmodelstatsoverlaymin "0.1"
r_ambientfactor "5"
r_ambientfraction "0.1"
r_ambientmin "0.3"
r_ambientboost "1"
r_eyesize "0"
r_eyeshift_z "0"
r_eyeshift_y "0"
r_eyeshift_x "0"
r_eyemove "1"
r_eyegloss "1"
skill "1"
closecaption "0"
con_enable "0"
cl_downloadfilter "all"
cl_allowdownload "0"
cl_forcepreload "0"
cl_soundfile "sound/player/jingle.wav"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_timeout "25"
cl_showpluginmessages "1"
tv_nochat "0"
cl_cmdbackup "10"
sv_unlockedchapters "1"
bgmvolume "1"
password "sk"
cl_updaterate "101"
cl_cmdrate "100.000000"
name "NAME"

//VIOLENCE (BLUT), wie könnte Counter-Strike Source nur ohne blut funktionieren? ;)

violence_agibs "1"
violence_hgibs "1"
violence_hblood "1"
violence_ablood "1"
cl_show_bloodspray "1" // Blutspritzer


//exec, wenn ihr noch eigene habt könnt ihr sie in die autoexec einfügen

exec autoexec.cfg


userconfig.cfg

//schnelles waffenwechsel

alias fastnext "invnext; +attack; wait; wait; -attack"
alias fastprev "invprev; +attack; wait; wait; -attack"

//nachladen mit messange

alias +rela "+reload; reloadmessage"
alias -rela "-reload"

alias reloadmessage "coverme; say_team ich lade nach, auch wenns keinen interessiert - COVER ME"

alias relmsg_sw "relmsg1"
alias relmsg1 "alias reloadmessage relmessage; alias relmsg_sw relmsg0"
alias relmsg0 "alias reloadmessage; alias relmsg_sw relmsg1"
relmsg0 //dann ist standard aus. relmsg1 für standard ein

//entschärfen mit messange

alias +def_c4 "msg_def; wait; wait; +use"
alias -def_c4 "-use"

alias msg_def "coverme; say_team >>>>> defusing the BOMB, need cover <<<<<"

//burst schuss, vieleicht funktionirt der nicht

alias +burst "+attack;wait;wait;+burst"
alias -burst "-attack"


//awp-script
alias wa4 "wa2; wa2"
alias wa2 "wa; wa"
alias wa "wait"
alias dev1 "developer 1"
alias dev0 "developer 0"
alias awp1echo "dev1;echo .::(awp-toggle ON)::.;dev0"
alias awp0echo "dev1;echo .::(awp-toggle OFF)::.;dev0"

alias weapon_pistol "use weapon_usp; use weapon_glock18; use weapon_deagle; use weapon_p228; use weapon_elite; use weapon_fiveseven"

alias +awps "+attack; wa4; wa; use weapon_knife"
alias -awps "-attack; use weapon_awp; use weapon_scout"

alias awp_switch1 "use weapon_awp; use weapon_scout; bind MOUSE1 +awps; alias awp_switch awp_switch2; awp1echo; mwa"
alias awm_switch1 "use weapon_awp; use weapon_scout; bind MOUSE1 +awps; alias awp_switch awp_switch2"
alias awp_switch2 "weapon_pistol; bind MOUSE1 +attack; alias awp_switch awp_switch1; awp0echo; mwn"
alias awm_switch2 "weapon_pistol; bind MOUSE1 +attack; alias awp_switch awp_switch2"

alias awp_switch "awp_switch1"

alias mwa "bind MWHEELDOWN spistol"
alias spistol "awm_switch2; bind MWHEELUP awm_switch1"
alias mwn "bind MWHEELDOWN invnext; bind MWHEELUP invprev"

//duckjump

alias "+duckjump" "+jump; wait; wait; +duck; -jump; -duck"
alias "-duckjump" "-duck"

//big und small restock

alias b_bigrestock "buyammo1;buy hegrenade;buy flashbang;buy vesthelm;buy flashbang;buy defuser;buyammo2;say_team ---->big_restock<---"
alias b_smallrestock "buyammo2;buy flashbang;buy hegrenade;buyammo1;say_team -->small_restock<--"


autoexec.cfg:

exec netsettings.cfg
exec userconfig.cfg

__________________________________________________ ___________

Die netsettigs kannst du die von den anderen nehmen.

DERSUPERBOY
28. September 2006, 18:03
geht net egal kann geclosed werden ich habe cs neu installiert